The notable difference is that the Builder Base challenges have a different frame, darker with stars. There is no need to upgrade your valks as you will rarely be using them in battle. This is why it is extremely important to rationalize and maximize the amount of resources we can unlock on a daily basis. Upgrading Laboratory first will shorten your way to next Town Hall level. Balloons get arguably the best boost from 5 to 6, so if you're holowiwiing quite a bit that may be your best bet. It completely depends on you. Elixir Troop Upgrade Order 1- Archers: Perfect for barch, perfect for giants farming, and perfect for hog clean up, the archers should definitely be the first troop upgraded.
Farm enough to get these in when you can. While upgrading Teslas, you will have time to do a lot of other things. Then leave your thoughts in the comments! For your Attacks, first be patient and see the opponent map that have been offered you before starting your attack. Archer Towers: Archer Tower can attack both ground and air units with a long range and really fast attack speed but require a quite long time for upgrading. The level of the archers will be the same as you can train in your barracks. Elixir Storages: Upgrade them when you need more Elixir in your storages. The good news is though…at townhall 9, you can recover a bit from rushing.
I think that giant bomb and skeletons are the most important to get up first. On the other hand, level 5 balloons are practically useless compared to level 6. Builder allocation: at the end of the first day I'll expect to have builders working on siege workshop, de storage, and then whatever I can afford. Likewise, a loon can be used to soak traps for the healers. Assuming the upgrade takes 14 days, you should have enough time to get all your camps started and storages filled again.
They have a small range but huge damage. Think about your benefits in the future. New strategies and rebalancing patches are constantly arriving, so being flexible with your troops will make your life a lot easier. I also am assuming you are starting from nearly maxed th8 troops. Lava Hounds and Witches and Baby Dragons, oh my! Dark Elixir Barracks: For unlocking new troops.
I remember when I made the mistake of upgrading 3 Air Defenses at the same time and my base was a free for all for Balloons and Dragons — when upgrading buildings we always have to ensure some kind of emergency setup to keep everything running, at least at a minimum. Having leveled up healing spells can help you succeed much better in war attacks with hogs. If you can drop the rage so that it covers the queen and the healers both and so that the healers will continue to move into it as she moves out. These new defenses bring a lot of value to your base and it is absolutely recommended that you get early on. At max they do 1 less damage per second than teslas, and also hit both ground and air. The first priority you should have is upgrading your Storages to have the ability to get enough Elixir to get all Army Camps available.
Supercell keeps punishing players that rush townhall upgrades, so you should try and max out as much as possible before hitting the button. Level 60 Barbarian King and Archer Queen are worth upgrading. Become the Best Attacker in your Clan with our Experienced Trainers! They can protect you against air attacks. They can keep your skies clear. You want to have all of your builders available once the upgrade completes.
Town Hall 8 then other troops you like to use. A very important thing is the question about rushing. All that you have to do is follow the instructions and win, its that easy! These will immediately increase your war weight significantly, but they are a solid addition to your point defenses. You will be raided mercilessly until you have at least 1 inferno tower upand running. The same with Minions as they work With Drop Ships, Night Witches or Baby Dragons. So, in general, keeping your weight close to th8 should be the goal until you have a level 5 queen or greater, cc and spell factory done, and ideally some th9 level war troops. Try to build and upgrade as fast as you can.
You need to keep your Builders free for upgrading defensive buildings. Wizard Towers Wizard is overall the best regular defense. Just keep the units you attack most with upgraded to their max. Worth noting is that higher level troops also cost more to train: for example, a Level 1 Barbarian hasa training cost of 25 Elixir while a Level 2 requires 40 Elixir to produce. Town Hall 7 is an exciting place to be. I would recommend going Archer Queen to Grand Warden to Barbarian King for your upgrading order, but really it depends on how you use them. I am not picky because of this, so I will take 40k each from a base I think I can beat.